Which Sailor Piece Relic Should You Craft First? Luck, Damage, Crit Chance, Crit Damage Selection Guide

Author:UgPhone
Views:102
2026-04-28 00:00:00

After entering Sea 2 in Roblox Sailor Piece, players are greeted with a brand new core growth system: Relic. When many players find the Relic Crafter on Bizarre Island, looking at the screen full of crafting recipes, they often fall into deep thought: Which one should I craft first?

Many players know how to farm materials, but they don’t know which one is the most worthwhile to craft first. Farming blindly will not only waste a lot of time but may also result in crafting a Relic that completely mismatches your Build.

This article will provide an in-depth analysis of the Sailor Piece Relic Guide, focusing on solving the “selection order” problem, helping you clarify the selection logic for the four Relics: Luck Relic, Damage Relic, Crit Chance Relic, and Crit Damage Relic!
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I. Why is the Relic System Important?

Relic is a key module for raising your character’s ceiling in Sea 2. But this system has an extremely important underlying logic: you can only equip one Relic at a time. Equipping another will overwrite the current Relic, and you will need to collect Relic Part again to craft it.

This means the Relic system is not a “collect them all” gameplay, but a “precise matching” strategy gameplay. The key is not whether you craft all four Relics, but whether you “craft the right one first” that best suits your current stage.

II. Who are the Four Relics Suitable For?

Before deciding which one to craft first, we need to understand the specific attributes and positioning of these four Relics:

  • Luck Relic: Provides 20% Luck. Geared towards Farming, suitable for players who need to farm rare drops, Bloodline Stone, or Aura Crates for a long time.
  • Damage Relic: Provides 30% Damage. Geared towards pure output, suitable for fighting World Boss, Sea Beast, or players pursuing ultimate stats.
  • Crit Chance Relic: Provides 5% Crit Chance. Geared towards stable output, suitable for Builds with high critical damage but unstable critical triggers.
  • Crit Damage Relic: Provides 20% Crit Damage. Geared towards amplifying returns, suitable for mature Builds where the skill tree and equipment already provide a high critical rate, and you need to further amplify the critical numbers.

III. Which One Should Different Players Craft First?

Based on your current account progress and core demands, we recommend the following selection logic:

1. New to Sea 2, AFK-oriented Players: Prioritize Luck Relic

If you just entered Sea 2, your primary task is to accumulate resources. Luck Relic can directly improve your Farming efficiency and is the most cost-effective “first Relic.”

2. Mid-to-Late Game, Output-oriented Players: Prioritize Damage Relic

If you are no longer short of basic resources and your current goal is to solo Bosses, increase your damage contribution in World Boss / Sea Beast fights, or more stably reach the damage threshold required for rewards, then the +30% Damage of the Damage Relic will be a very direct output-oriented choice.

3. Players with Incomplete Crit Systems: Consider Crit Chance Relic

If your accessory and title bonuses are unbalanced, causing you to frequently miss critical hits, then a 5% critical rate can effectively increase your minimum damage when farming monsters.

4. Players with Mature Crit Systems: Consider Crit Damage Relic

If your critical rate is already high enough, then a 20% critical damage amplification will cause a qualitative leap in your output.
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IV. Why are Luck and Damage the Most Worth Discussing Separately?

Among all Sailor Piece Relics, the search demand and discussion volume for Luck and Damage are the highest.

Because they represent the two core mainlines of “Sailor Piece”: the Farming mainline and the Combat mainline. For 90% of players, making a choice between Luck and Damage already solves the core pain points of the early Sea 2 stage.

V. Recommended Farming Order for Relics

Decide your main goal first, then decide the Relic. Never start all four lines at once! If you want to farm materials today, craft the Luck Relic first; if you want to fight Sea Beast tomorrow, go craft the Damage Relic. Craft the one that “best fits your current gameplay” first, rather than blindly pursuing the theoretically strongest one.

VI. UgPhone: How to Handle the Long-Term Farming After the Relic Decision?

Once you have selected your target Relic, the next thing you have to face is the extremely long and boring Relic Part farming stage. Due to the extremely low drop rate, you need to AFK at specific Mobs spots for a long time.

At this time, the UgPhone cloud phone will become your most capable assistant:

  • Overnight AFK, Focusing on a Single Route: After selecting the Luck Relic, you can use UgPhone to continuously AFK farm specific monsters overnight, and synthesize it directly when you wake up the next day.
  • Does Not Occupy Local Device, Protects Equipment: Farming Relic Part easily takes several hours. UgPhone hosts the game in the cloud, so your physical phone will not heat up or lose power, completely unaffected your daily use.
  • Low-Intervention Alt Account Farm: You can even use UgPhone to open an Alt Account specifically to slowly stack Relic materials for you day and night.

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The core of the Relic system is never “craft them all,” but “craft the right one first.” Clarify your goals and choose the most suitable Relic to stay one step ahead in Sea 2.

👉 Have you decided which Relic to craft? Click to view the specific drop maps and farming routes: How to Farm Sailor Piece Relic Parts? All Parts Drop Maps, Corresponding Mobs, and Farming Routes Explained
👉 Want to know the overall resource planning for Sea 2? Please see: Roblox Sailor Piece Sea 2 Resource Planning Guide: Bloodline, Relic, The World, or Sea Beast - What to Farm First?
👉 Ready to start long-term AFK? Download UgPhone now and start your cloud AFK journey!